This project is read-only.

Your works!

Aug 25, 2007 at 6:42 PM
Let's see what u did with this library posting some link or screenshot!
Aug 27, 2007 at 7:12 AM
Edited Aug 27, 2007 at 7:12 AM
I used it this weekend, and bundled it into my WoW Guild Roster code release I posted up today (http://www.codeplex.com/WowGuildRoster/Release/ProjectReleases.aspx?ReleaseId=6668). Most of the data is sitting in the database (great work, btw - although now I had to deal with doubles instead of just ints...grrr), and I'll free it up this weekend.

But thanks! This rocks.
Aug 27, 2007 at 7:07 PM


CSimpkins wrote:
I used it this weekend, and bundled it into my WoW Guild Roster code release I posted up today (http://www.codeplex.com/WowGuildRoster/Release/ProjectReleases.aspx?ReleaseId=6668). Most of the data is sitting in the database (great work, btw - although now I had to deal with doubles instead of just ints...grrr), and I'll free it up this weekend.

But thanks! This rocks.


i'm sorry, but some member has been typed as double because xml parsing got some problems parsin' 'em as integers (expecially stats rating values :( )
Aug 27, 2007 at 10:13 PM
Not your fault - it just wasn't a data type I had been planning on dealing with. It just meant me storing another value, which makes sense since they're decimals.

So I set the column up in SQL Server as a float. Which means I have three cols in my db table - valueint, valueflt, and value_str. I'm thinking perhaps I should toss out the int and store the int values in the floats...but I'm unsure.
Sep 3, 2007 at 7:09 AM
Edited Sep 3, 2007 at 7:11 AM
I will be doing some screenshots later this week, but I've posted a couple in the source control - one of the roster module showing the guild (http://www.codeplex.com/WowGuildRoster/SourceControl/FileView.aspx?itemId=95539&changeSetId=5717) and one showing an individual character entry (http://www.codeplex.com/WowGuildRoster/SourceControl/FileView.aspx?itemId=95538&changeSetId=5717).

It's not the prettiest at this point - I've been spending most of my time on getting the business logic and foundation UX in place, but it should start looking better as I get the code feature-complete over the next couple weeks.
Sep 10, 2007 at 10:28 AM
have you a live beta to link? :D
Sep 16, 2007 at 6:11 AM
I will put up a live beta with my next code cut.

And thanks for 0.4.0 - I'll use that with my next release and see how it works!
Sep 17, 2007 at 5:15 AM
Okay - I didn't get as far as I hoped with coding today; I'm hoping by the end of the week.

I posted up a new release (v0.9.4), but I didn't get to the arena information and it's almost to where I will post it live. I just need to finish a couple user-interface points before it has more information than what I'm currently using on my guild's portal site.
Nov 8, 2007 at 7:10 AM
A quick note that I've put a live version of the code up on my guild's website http://www.resguild.com/GuildInformation/GuildRoster/tabid/167/Default.aspx